aeons_crackshot: (Sprite)
[personal profile] aeons_crackshot
Annabelle is not in a good mood when the Game finally ends. The User was defeated, but Annabelle ended up looking really dorky and the Game's rules made her less effective than she should have been.

Thankfully, there's a potential cure for her foul mood waiting elsewhere in Mainframe. Enzo and Bob have gone home for the night, and Annabelle is traipsing through a not-so-good part of town. According to several scalawags at the hotel bar, it's also the haunt of large numbers of Neovirals...

Annabelle's guns were transformed into energy weapons with a stun setting when she was transformed, and she intends to put them to a very...thorough test tonight.

Date: 2009-12-07 04:57 am (UTC)
nofileext: (Default)
From: [personal profile] nofileext
You know what? They all decided to choose the hard way, seeing as everything erupts into chaos with neovirals either turning over tables for cover or trying to make for the exits.

Date: 2010-01-03 03:17 am (UTC)
nofileext: (Default)
From: [personal profile] nofileext
..And try to pass by the massive lady with the guns?! This lot may be dumber than the bottom of the trashbin, but they are not that stupid, seeing as Leery, Belcher and Zero Cox are making a break for the exit on the left pushing through the...

...

Nevermind they are that stupid as thug-nomes from the weaponry table advance on Annabelle. Two of the Zeros are weilding the coshbags, one Zero has himself a shiny sword, leaving the two Ones with nightsticks charging at her all at once.

Two of the Ones from the wayback table with the maps are making for the rear exit, if she's sharp, she can get one of the exposed support beams to close that off in a nano. The One and the Zero seem to have hidden behind their upturned table.

Date: 2010-01-03 03:40 am (UTC)
nofileext: (Default)
From: [personal profile] nofileext
It is not a good cycle to be a Neo-viral, which is why Leery, Belcher and Zero Cox, who're almost to the left exit, are trying to pour the speed on. The two Ones who were making a break for the rear exit turn about and just about scramble to get behind the upturned table for cover.

Date: 2010-01-03 04:07 am (UTC)
nofileext: (Default)
From: [personal profile] nofileext
Melting the door shut works. It works really well, but with one entrance blocked by debris, the other by her, and everyone else in the room unconcious...

With all that commotion earlier, something seems off about the room. For having four binomes who're supposed to be cowering behind a table, it's...silent.

And the room has just gotten the recent addition of a horrible stench. One worse than Belcher on the floor.

Behind that upturned table is an upturned rug...with an open man-hole underneath.

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